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Ko4life github


can_snoxd
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We decide to work on openko and v1453 source code , but we dont know where should we host them. @Gilad if im not mistaken Ko4life github is yours , it would be great if we make it like old snoxd ko server github and host that files there.

 

2 Projects in our minds

Openko-Fork (Same code of 1.298 openko but we will update)

Fire Drake (v1453 source code)

 

People in this project

@can_snoxd @KhaiPetrov

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I think you need to give more info about that,

-Is it closed project or it open to all?

-What are the goals of this project ?

-What do you want to achieve?

-What are the skills needed to the project?

-Is this project is up for teach & study how to code? (So people who started to code with C/C++ can speed up nd understand the logic of the fixed code?)

Most of the community has no clue about coding , and the rest who does , need to improve their skills,
I think this project can works , just if it keep open, and going to the studying way , for example, you push a update for the code post it and then part it with your code review and the logic behind it... like twostars did and bitshift did (bitshift also made few videos and published that on youtube.)

of course there will be needed @Giladhelps,  because i don't see here anybody that can teach someone else about coding (just @BitShiftand twostars but they won't help it at all they are long way went private.. ).

 

 

 

 

Edited by ForcePower
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Public ko4life project just like old snoxd ko server github

 

-We are gonna fork openko (example name openko-fork) since bitshift isnt updated for years

-Goal is creating a replacement of binary server files of 1298 (later v1453 as well)

-Stable server files for 1298 with solid source code so we can add/edit new stuff without bothering about hooking

-We need any help we can get if everyone help about something we can surpass openko

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10 hours ago, can_snoxd said:

@Gilad if im not mistaken Ko4life github is yours

The ko4life GitHub Page is not really mine, it's the community's development page if anyone wants to develop their projects under that page or if interested that their project will be forked. It's basically an organization page. If you want to create repositories under that page, send me links to your GitHub accounts and I will be adding you as part of the organization.

@ForcePower gave really good points. Before you even get into coding, write down your plan, as it really helps to think about your design/goals and will also help you to come up with new better ideas while you write. It will also show other members how serious you are about this project and attract their interest in contributing.

As far as I understood, your plan is to only work on the existing server files from the snoxd's project (used by the OpenKO) and sync it with the official v1298 client. If that's the case, you don't have to be a professional programmer to work on these files, as there is no complex C++ implementation there apart from the AI & client stuff, which you would rarely need to work on, as the core implementation was already leaked in the official files from 2002. That being said, you will get better in coding the more you do it. I don't think anyone learned coding just by going to school or reading books, you have to work on something to really digest the learned materials. The theory stuff will come later the more you do it.

7 hours ago, can_snoxd said:

-Stable server files for 1298 with solid source code so we can add/edit new stuff without bothering about hooking

You will still need to do some hooking to the client if you plan to only work on the server files.

7 hours ago, can_snoxd said:

-We need any help we can get if everyone help about something we can surpass openko

I might help with some parts, but I can't promise to be dedicated to it. 

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I'm sorry to roll in all negative and all but I've been around since the beginning of the private KO server scene and IMHO I don't think this project will go anywhere. There has been a few projects over the years, and they all end up the same, dead. Granted there was a brief time in early Ragezone / KO4Fun days when the community was young that people actually helped each other and generally got along but anything beyond KODevs / SNOXD days was greed, drama and the like.

 

No one will want to contribute to an open project and any seasoned person with a decent amount of experience with KO and programming will not want to dedicate any time or contribute much to a public or even a private project because of leechers and leakers and generally people stealing the project work and released segments as their own.

 

The KO scene has always been blighted by this stagnant issue almost as far back as I can remember which is a sad state of affairs and that is why the old source has not been brought up to 129x+ standards and improved upon.

 

Like I said I'm sorry to be a "Party Pooper" but I would love to be proved wrong here.

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51 minutes ago, TomatoDePotato said:

I'm sorry to roll in all negative and all but I've been around since the beginning of the private KO server scene and IMHO I don't think this project will go anywhere. There has been a few projects over the years, and they all end up the same, dead. Granted there was a brief time in early Ragezone / KO4Fun days when the community was young that people actually helped each other and generally got along but anything beyond KODevs / SNOXD days was greed, drama and the like.

 

No one will want to contribute to an open project and any seasoned person with a decent amount of experience with KO and programming will not want to dedicate any time or contribute much to a public or even a private project because of leechers and leakers and generally people stealing the project work and released segments as their own.

 

The KO scene has always been blighted by this stagnant issue almost as far back as I can remember which is a sad state of affairs and that is why the old source has not been brought up to 129x+ standards and improved upon.

 

Like I said I'm sorry to be a "Party Pooper" but I would love to be proved wrong here.

leakers and leechers dont care about old versions , thats why highest version in my mind is 1886 , if you look at turkish forums or from what i can translate for you

They only interested on v2xxx , working on old versions gonna keep those unwanted leechers away. Leechers want that juicy usko clone servers not nostagia , and people like us works on old versions not gonna appeal them.

 

i think public github is better than private one for this project , again same reason. There are tons of source code out there leechers can steal from

Edited by can_snoxd
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They don't care about old already availible stuff no and that goes without saying but once they get wind of new stuff being worked on you can be sure they will be circling like vulchers I've seen it all before.

 

I like your spirit I really do but a bit Naive if I must say so.

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9 minutes ago, TomatoDePotato said:

They don't care about old already availible stuff no and that goes without saying but once they get wind of new stuff being worked on you can be sure they will be circling like vulchers I've seen it all before.

 

I like your spirit I really do but a bit Naive if I must say so.

We can always not to work on client source code (most valuable thing inside openko) and only work on server files. I see some servers upgrade everything from openko source code to higher v2xxx versions because of client source.

 

Or as you say we can do private and trust code to gilad only and he packs the entire thing (im ok with that too) i dont think this will help the community but at least we get something

Edited by can_snoxd
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On 9/30/2020 at 7:10 PM, TomatoDePotato said:

I'm sorry to roll in all negative and all but I've been around since the beginning of the private KO server scene and IMHO I don't think this project will go anywhere. There has been a few projects over the years, and they all end up the same, dead. Granted there was a brief time in early Ragezone / KO4Fun days when the community was young that people actually helped each other and generally got along but anything beyond KODevs / SNOXD days was greed, drama and the like.

 

No one will want to contribute to an open project and any seasoned person with a decent amount of experience with KO and programming will not want to dedicate any time or contribute much to a public or even a private project because of leechers and leakers and generally people stealing the project work and released segments as their own.

 

The KO scene has always been blighted by this stagnant issue almost as far back as I can remember which is a sad state of affairs and that is why the old source has not been brought up to 129x+ standards and improved upon.

 

Like I said I'm sorry to be a "Party Pooper" but I would love to be proved wrong here.

@TomatoDePotato Thanks for sharing your experience and thoughts. I can absolutely see your point, however if people want to move forward and do great things, they first have to let go of the past that drags them down.

The problem with the PSKO community is they spend too much of their time talking about their accomplishments (?) rather than what there is to accomplish. If more of that time would go towards positivity and people taking initiative in a communicative mindset, better things might happen.

I believe encouraging people who ask for suggestions (as long as it's not going to do any harm and are realistic of course) brings more value to a community as a whole. Whether that sounds naive or not, every person could look at it from a different perspective. In any case @can_snoxd or anyone else working on such a project can benefit from it, whether it's educational or income purposes, that's up to whoever is working on that project to decide. I can say from my experience doing KO dev in the past has really taught me a lot and triggered my curiosity to learn more about computers. The learning curve never ends and at the end of the day we create our own realities.

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On 9/30/2020 at 8:08 PM, TomatoDePotato said:

they will be circling like vulchers

Haha...that's so true unfortunately, your expression made me visualize this image in my head:

psko.png

 

Jokes aside; I still think people pay too much attention to redundant noise instead of focusing on their opensource projects and enjoying the process. i.e. "leechers and leakers", it's really irrelevant in an opensource environment where everyone can see the development state. Unless they don't want to work in a public project in the first place, then it makes sense to move to a private repository. But I guess it's also a matter of timing, just like the OpenKO where it was going in the right direction - community-wise that I wished I could contribute more but having school + work made it almost impossible for me at the time. By the time that I finished, it already went private when twostars decided to hop into that project, creating the same Circle repeats itself where people lost their faith and trust into bringing the KODev community together.

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17 minutes ago, Gilad said:

Haha...that's so true unfortunately, your expression made me visualize this image in my head:

psko.png

 

Jokes aside; I still think people pay too much attention to redundant noise instead of focusing on their opensource projects and enjoying the process. i.e. "leechers and leakers", it's really irrelevant in an opensource environment where everyone can see the development state. Unless they don't want to work in a public project in the first place, then it makes sense to move to a private repository. But I guess it's also a matter of timing, just like the OpenKO where it was going in the right direction - community-wise that I wished I could contribute more but having school + work made it almost impossible for me at the time. By the time that I finished, it already went private when twostars decided to hop into that project, creating the same Circle repeats itself where people lost their faith and trust into bringing the KODev community together.

I agree , but tomatodepotato's leecher and leakers part still has a point. Ever since source code went to turkish community with snoxdko project , they share nothing about source code (only v2 code out there comes from leaks). I do think not working on client source code keep those unwanted eyes away , people only think about profit not gonna get anything if they join this project since client source code only thing you can reverse engineer entire game up to current patch. They can find server files source code anywhere with this our project keep people only interested nostagia

 

Server files source code + usko client exe is best option (since most of leechers dont know how to assembly patch)

Edited by can_snoxd
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4 hours ago, can_snoxd said:

I agree , but tomatodepotato's leecher and leakers part still has a point. Ever since source code went to turkish community with snoxdko project , they share nothing about source code (only v2 code out there comes from leaks). I do think not working on client source code keep those unwanted eyes away , people only think about profit not gonna get anything if they join this project since client source code only thing you can reverse engineer entire game up to current patch. They can find server files source code anywhere with this our project keep people only interested nostagia

 

Server files source code + usko client exe is best option (since most of leechers dont know how to assembly patch)

His point is indeed valid, but as I said in my previous comment, I personally wouldn't even bother nor care about them if I would make an opensource project. It's honestly all a waste of time and there is no need for competition between communities, especially when the KO files are not our property.

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